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Dark Knights Paintball

February 5th, 2012

 

Dark Knights Paintball Team

 

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paintball team featured products

Dark Knights Paintball Team

 

“A true knight is fuller of bravery in the midst, than in the beginning of danger.”

 Sir Philip Sidney quotes (English Statesman, 1554-1586)

 

 

pyro

 PYRO

Capt. O-3

Jackhammer

1Lt O-2  XO

Torque

 2LT O-1 Def Squad LDR

Pathfinder

CW2 Chief Intel officer

Hawkeye

  Master Sergeant e-8 Comm's

Gearhead

SGM E-8 Sergeant at arms

Butcher

Sgt e-5

Predator

CPL E-4 Guerrila Sqd

Stinger

CPL

Knightmare

SSG E-6 Logistics NCO

Assassain

PUT E-1

Blitz

PFC E-4

The Other Guy

PUT E-1

Chris

SSG E-6 Guerrila sqd ldr

Cookie

PFC E-4

Hamburger

PFC E-3

Joker

PUT E-2

Juan

 PFC E-3

Genocide

PFC E-3

Striker

PUT E-1

 

Paintball Loader Hoppers

Paintball loaders can make or brake a paintball marker.

There are three differant types of paintball, gravity, agitating, and force feed loaders

The first type is good for non electic paintball markers that shoot low rate of fire and they are cheap.

The draw back to these loaders is that time to time you have to shake the loader and you can

only get around four ball a second, if you shoot any faster the balls start to unstack

coming down the feed neck, which can lead to ball bounce and chopped balls.

The second type is the agitating type loader. They have paddles in the hopper to agitate

the balls, the rates of fire are a little faster from 8 to 12 balls a sec. The prices

are good for what you get and most paintball marker would benifite.

Last are the force feed loaders,  with a paddle stirring the balls down

the feedneck and a sprocket putting pressure on the stack. This design

 letting your paintball marker shot above 15 ball a second. The prices

for these are the highest but is the best aftermarket mod you can make for

your paintball marker.

 

Dark Knights Paintball

 

Dark Knights eXTReMe Tracker Paintball

 


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